Side Scroller Platformer
Run, jump, stomp enemies, break blocks from below, and clear gaps without falling.
The component simulates fixed 16 ms steps before events at each update time. A
late update runs at most eight steps before dropping the remaining backlog.
Presentation is separate from simulation and produces canonical KTX2 output.
Controls:
- Arrow keys / WASD: move
- Space / Up / W: jump
Z / X: shoot bouncy flames after collecting the power-up
- Jump onto enemies to defeat them
- Hit brick and gold blocks from below to smash them
- One smashable brick releases a flame power-up
R / Enter: restart